I have used a console based application in C# for watching my directory.
U can also use window based application for the same. Here is the code i have used for the console based application for watching any alteration in my directory.
****Inside the main function****
//Instance Of File Watcher Has Been Created
FileSystemWatcher Watcher = new FileSystemWatcher();
//Path To be watched by the watcher
Watcher.Path = "G:\\Abhishek";
//Filter files that are supposed to be watched
Watcher.Filter = "*.*";
//Specifying What To Look For Describing Attributes of the file system
Watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite | NotifyFilters.FileName | NotifyFilters.DirectoryName | NotifyFilters.Attributes;
//Specifies what need to be done if any of the attribute got altered
Watcher.Changed += new FileSystemEventHandler(OnChanged);
Watcher.Created += new FileSystemEventHandler(OnChanged);
Watcher.Deleted += new FileSystemEventHandler(OnChanged);
Watcher.Renamed += new RenamedEventHandler(OnRenamed);
//Telling The watcher to do itz job WATCH IT!!!!
Watcher.EnableRaisingEvents = true;
//Keep the terminal alive
Console.ReadLine();
****we have to create two more functions those we have called i.e OnChanged and OnRenamed****
public static void OnChanged(object sender, FileSystemEventArgs e)
{
switch (e.ChangeType)
{
case WatcherChangeTypes.Changed:
Console.WriteLine("File " + e.FullPath + " has been Modified");
break;
case WatcherChangeTypes.Deleted:
Console.WriteLine("File " + e.FullPath + " has been Deleted");
break;
case WatcherChangeTypes.Created:
Console.WriteLine("File " + e.FullPath + " has been Created");
break;
default:
Console.WriteLine("Error Has Been Occured");
break;
}
}
public static void OnRenamed(object sender, RenamedEventArgs e)
{
Console.WriteLine("File " + e.OldFullPath + " Renamed To " + e.FullPath);
}
U can also use window based application for the same. Here is the code i have used for the console based application for watching any alteration in my directory.
****Inside the main function****
//Instance Of File Watcher Has Been Created
FileSystemWatcher Watcher = new FileSystemWatcher();
//Path To be watched by the watcher
Watcher.Path = "G:\\Abhishek";
//Filter files that are supposed to be watched
Watcher.Filter = "*.*";
//Specifying What To Look For Describing Attributes of the file system
Watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite | NotifyFilters.FileName | NotifyFilters.DirectoryName | NotifyFilters.Attributes;
//Specifies what need to be done if any of the attribute got altered
Watcher.Changed += new FileSystemEventHandler(OnChanged);
Watcher.Created += new FileSystemEventHandler(OnChanged);
Watcher.Deleted += new FileSystemEventHandler(OnChanged);
Watcher.Renamed += new RenamedEventHandler(OnRenamed);
//Telling The watcher to do itz job WATCH IT!!!!
Watcher.EnableRaisingEvents = true;
//Keep the terminal alive
Console.ReadLine();
****we have to create two more functions those we have called i.e OnChanged and OnRenamed****
public static void OnChanged(object sender, FileSystemEventArgs e)
{
switch (e.ChangeType)
{
case WatcherChangeTypes.Changed:
Console.WriteLine("File " + e.FullPath + " has been Modified");
break;
case WatcherChangeTypes.Deleted:
Console.WriteLine("File " + e.FullPath + " has been Deleted");
break;
case WatcherChangeTypes.Created:
Console.WriteLine("File " + e.FullPath + " has been Created");
break;
default:
Console.WriteLine("Error Has Been Occured");
break;
}
}
public static void OnRenamed(object sender, RenamedEventArgs e)
{
Console.WriteLine("File " + e.OldFullPath + " Renamed To " + e.FullPath);
}
- Remember one thing you have to make the functions as static